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Technical Artist

Streamline Studios · Удалённо · Malaysia

# Technical Artist **Streamline Studios** · Malaysia · `Remote` · `Contractor` 💼 **Уровень роли:** `Mid-level` 🕒 **Статус:** *Опубликовано: сегодня* · *Источник: Himalayas (JSON API)* --- ### Top Skills & Match 🎯 **Ключевой стек роли:** `[Technical-Artist]` `[Game-Artist]` `[VFX-Artist]` `[Environment-Artist]` `[3D-Artist]` `[3D-Technical-Artist]` `[Technical-Artist-(Game-Industry)]` `[Technical-Art]` `[Character-Technical-Artist]` `[VFX-Technical-Artist]` `[Game-Development-Technical-Artist]` `[Technical-Animator]` --- ### About the Role Future Opportunities – Join Our Talent Pool We are always looking for talented freelance artists to work with Streamline Studios . While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available. Thank you for your interest in Streamline Studios . About Us Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers. Description We are seeking a talented Technical Artist on a freelance/contract basis to collaborate with our team in the gaming industry. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences. Delivering excellence - Help define the technical quality standards, overseeing the development of art pipelines - Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio - Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle - Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects - Create and maintain technical documentation - Able to independently tackle technical tasks with close to no supervision - Assist in the technical evaluation of new incoming project Communication - Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives Team and personal development - Stays current on industry-standard content creation tools and techniques - Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production - Guide other art team members in solving day-by-day production issues - Assist in game profiling and generating report to help content creators get their assets within budget Requirements - Hands-on experience with game engines (e.g. UE5, Unity3D, etc.) - Good verbal and written communication skills catering to engineers and artists as needed - Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc. - Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis Deliverables Expectations - On-time delivery of project deliverables - Outcomes delivered as per project specifications, consistently - Time spent on an outcome is within project or budgeted mandays Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning. Stay updated on future job opportunities at Streamline Studios by subscribing to our Careers Newsletter Originally posted on Himalayas

Наблюдалась 2026-10-16, впервые 2026-10-16, источник — Himalayas (JSON API).

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