Subsystem CTO - GT School
Are you a wizard at leading the design and development of amazing games? Do you want to channel your gaming expertise to make a more profound impact? Do you believe that software can be leveraged to revolutionize the education industry? If so, this is the role for you! GT School is building an online community focusing on the most underserved customer base in US education - Gifted & Talented kids. GT School applies a winning combination of technology, coaching, and community to deliver motivation by the boatload. Education is one of the last industries still largely untouched by technology, and our goal is to pioneer the creation of the education metaverse and keep students engaged and invested. This role will expose you to various technologies and force you to acquire and apply new technical skills, thus acting as a launchpad towards a successful career as a CTO. You will fast-track your learning by diving deep into the software systems for the education industry to understand how they work and make decisions on how the latest cloud technology can be leveraged to rebuild great systems. You will not have to worry about making decisions based on business, legal, or cost implications. Instead, you can focus exclusively on generating insights and making technical decisions that drive simplicity and create long-term strategic impact. If you share our obsession for technical simplicity and our passion for problem-solving, join us in creating an education metaverse! Making and documenting Important Technical Decisions (ITDs) that focus on simplicity after analyzing the data, evaluating alternatives, synthesizing critical insights, and applying logical reasoning. Making insightful and detailed technical decisions regarding products and architecture components. Experience of being the senior-most decision-maker regarding technical design decisions for a games development team of at least 10 people At least 4 years of experience in making important architecture and design decisions on software projects, such as the application of architecture design patterns or significant open source technologies. At least 2 years of experience as a decision-maker for technical design decisions involving the use of cloud-computing services At least 2 years of experience in shipping production-quality code
- Software Architecture & Design
Наблюдалась 2026-09-14, впервые 2026-09-14, источник — Crossover.