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Senior GameDev Engineer (C++)

Plummy Games · Удалённо · Estonia; Moldova

# Senior GameDev Engineer (C++) **Plummy Games** · Estonia; Moldova · `Remote` · `Full Time` 💼 **Уровень роли:** `Senior` 🕒 **Статус:** *Опубликовано: сегодня* · *Источник: Himalayas (JSON API)* --- ### Top Skills & Match 🎯 **Ключевой стек роли:** `[Senior-C-Engineer]` `[Game-Developer]` `[Mobile-Game-Developer]` `[C++-Developer]` `[Game-Engineer]` `[Senior-Game-Engine-Developer]` `[Senior-Game-Engineer]` `[Senior-C++-Lead-Engineer]` `[Senior-Game-Developer]` `[Senior-Game-Programmer]` `[Senior-C++-Software-Engineer]` `[Senior-Software-Engineer-C++]` `[Senior-Game-Systems-Engineer]` `[Senior-Gameplay-Programmer]` --- ### About the Role Plummy Games is a product-driven mobile gaming company focused on creating high-quality casual experiences for players worldwide. Our flagship game, Star Merge , is a successful F2P Merge-3 title recognized for its polished gameplay and stunning visuals. We’re a team that values creativity, ownership, and continuous growth. If you’re a Senior GameDev Engineer who enjoys tackling complex challenges in mobile games, let’s connect! You’ll work on a live mobile title Star Merge using C++ , moving across gameplay features, technical systems, performance improvements, and SDK integrations to deliver features that players actually feel. Let's merge your talents with our vision and create something truly magical! ⭐ Responsibilities: - Design, implement, and maintain gameplay features and technical systems in C++ and our existing tech stack. - Work on mobile game performance and stability (ANRs, crashes, memory usage, build size). - Integrate and maintain third-party SDKs (ads, analytics, crash reporting, observability, customer support). - Debug and fix complex production issues, including hard-to-reproduce bugs. - Collaborate with game designers, analysts, UA, QA, and other developers to deliver features from idea to release. - Contribute to improving our architecture, code quality, and tooling. - Take ownership of tasks and follow them through to completion, including testing and release support. Requirements: - 4+ years of experience as a C++ developer in mobile games (Android / iOS) . - Experience working on casual mobile games, such as merge, match-2/3, farming, or city-building. - Experience with game engines (in-house/custom or popular engines such as Unity, Godot, Cocos2dx , Unreal Engine, etc.). - Ability to debug difficult issues (crashes, memory leaks, performance problems). - Experience integrating SDKs (ad monetization, analytics, crash reporting, customer support, etc.). - Strong problem-solving skills and a finisher mindset, with attention to detail and a focus on stability and performance in production. - Enthusiasm for AI and its practical use in daily work. - Comfortable working remotely and autonomously, coordinating with a distributed team. - Strong communication skills in English (spoken and written). Nice-to-have - Experience with liveops/frequently updated mobile games. - Familiarity with observability tools (e.g., crash logging, performance monitoring). - Experience with data-driven features (working with analytics and UA). - Interest in architecture and code quality (modularization, refactoring , technical debt management). What kind of person will fit: - You are detail-oriented and care about stability and performance in production. - You are a team player: you listen, give and receive feedback, and help others succeed. - You own problems instead of waiting for someone else to fix them. - You stay calm and systematic when things go wrong (production bugs, tight deadlines). - You’re curious and proactive about learning our stack, tools, and processes. We offer: - Remote-first approach with various collaboration models - Smooth onboarding experience, with full support from our team to help you feel confident from accepting the offer - Work alongside experienced, like-minded professionals with an opportunity for fast professional growth - Competitive salaries, reviewed on a timely basis, or personal achievements and involvement in the project - A standard 5-day workweek, synced with the GMT+3 time zone - 20 business days of paid vacation, with the option to take single days off from this amount - Public holidays based on your country of residence - 5 sick days per year for health-related needs - no doctor’s note required 📍Moldova-based? You’ll work from our office and will be covered with full IT Park social benefits 📍Estonia-based? You’ll get a full employment contract under Estonian law Our Recruitment process: CV Review → Interview with Recruiter → Technical Interview with Team Lead & CTO → Job Offer We look forward to receiving your application! Originally posted on Himalayas

Наблюдалась 2026-10-05, впервые 2026-10-05, источник — Himalayas (JSON API).

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