Digital Twin Engineer (NVIDIA Omniverse)
About the Role
We are looking for a developer with experience in 3D simulation and NVIDIA Omniverse to build digital twin and simulation applications. You will connect data and 3D models from different engineering tools into shared, real-time virtual environments.
Key Responsibilities
- Develop applications, extensions, and tools on the NVIDIA Omniverse platform using Python and C++ - Build and manage 3D scenes and asset pipelines using OpenUSD - Create digital twins of factories, production lines, buildings, or other systems - Integrate 3D and engineering data from tools such as Revit, Siemens, SolidWorks, or Blender using Omniverse Connectors - Set up physics-based simulations and realistic rendering (RTX) - Support robotics and AI simulation using Isaac Sim [if relevant] - Generate synthetic data for AI model training [if relevant] - Optimize performance on NVIDIA GPUs - Work with engineers, designers, and customers to turn requirements into working solutions - Document solutions and share best practices with the team
Required Qualifications
- Bachelor's degree in Computer Science, Engineering, or a related field - [2-3] years of experience in software development with 3D, simulation, or graphics - Strong Python skills; C++ is a plus - Experience with 3D data and formats such as OpenUSD , FBX, or glTF, or with tools such as Unreal Engine, Unity, or Blender - Understanding of 3D concepts: scenes, meshes, materials, lighting, and coordinate systems - Hands-on experience with NVIDIA Omniverse , or strong 3D simulation experience and the ability to learn it quickly - Good problem-solving and communication skills - Fluent English (written and spoken)
Preferred Qualifications
- Experience with Isaac Sim or robotics simulation - Knowledge of CUDA or GPU programming - Experience with digital twin or industrial simulation projects - Familiarity with AI/ML frameworks (PyTorch) and synthetic data generation - Experience with Git, CI/CD, and Docker
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