(804) Unity Support Engineer
# (804) Unity Support Engineer **Altoros** · Poland · `Remote` · `Part Time` 💼 **Уровень роли:** `Senior` 🕒 **Статус:** *Опубликовано: сегодня* · *Источник: Himalayas (JSON API)* --- ### Top Skills & Match 🎯 **Ключевой стек роли:** `[Unity-Support-Engineer]` `[Technical-Support-Engineer]` `[Unity-SDK-Engineer]` `[Game-Development]` `[Digital-Signage]` `[Unity-Engineer]` `[Unity-Software-Engineer]` `[Unity-VR-Engineer]` `[Senior-Unity-Game-Engineer]` `[Unity-Developer]` --- ### About the Role Altoros - a leading IT services provider is looking for a Unity Support Engineer.!Part-time position. Responsibilities: - Regularly review Unity SDK release notes on a monthly basis and: - Identify and flag breaking changes that may impact integration with Django - Assess the impact of each release on the existing API contract - Perform reactive compatibility patching on the Unity client side when: - SDK updates introduce incompatibilities - Integration points with Django backend start failing - Actively participate in incident diagnostics for issues such as: - Frozen screens or stale content - Missing or outdated content updates - Unity client not receiving configuration from Django - Clarify root causes - Propose and implement fixes - Collaborate with the backend team and external stakeholders to: document known issues and workarounds in runbooks Requirements - Proven experience working with Unity SDK , including understanding of: Release cycles and versioning strategies Unity Package Manager and dependency management Best practices for upgrading packages without breaking the project - Strong ability to read, analyze, and modify C# code within existing Unity projects: Not expected to build full applications from scratch Focus on diagnosis, debugging, and targeted patching - Solid understanding of how a Unity standalone application consumes REST APIs : HTTP client usage in Unity JSON serialization/deserialization Error handling and retry strategies - Experience configuring and building Unity standalone targets for: Windows and/or Linux - Ability to reproduce and diagnose runtime issues locally in Unity: Using logs, breakpoints, and diagnostic tools Isolating issues related to networking, configuration, or SDK behavior - Practical knowledge of Unity plugins and Package Manager : Updating dependencies safely Resolving conflicts and version mismatches English level B2+ : Comfortable reading technical documentation and runbooks Able to communicate clearly with clients and stakeholders Nice to have requirements: - Experience using Unity in the context of: digital signage, Kiosk systems, Interactive displays (not traditional game development) - Basic understanding of Django REST API from the client perspective: how endpoints are structured, common patterns for configuration and content delivery - Familiarity with GCP Cloud Run at a conceptual level: understanding what it is and how to interact with it - Experience working with jump PCs / RDP for remote diagnostics: navigating remote environments, collecting logs and reproducing issues on remote machines Engagement: - Part-time: up to 10 hours/month. - Duration: 6–12 months, starting August. - Working window: Mon–Fri, 15:00–00:00 Warsaw time. You are not expected to be present at the monitor although the shift, although be able to handle a task within 4h-1 business day - Fully paid onboarding 20h August-October 2026 - Location: Poland or westward. Benefits We are hoping for fruitful collaboration. Join Our Team! Originally posted on Himalayas
- Unity-Support-Engineer
- Technical-Support-Engineer
- Unity-SDK-Engineer
- Game-Development
- Digital-Signage
- Unity-Engineer
- Unity-Software-Engineer
- Unity-VR-Engineer
- Senior-Unity-Game-Engineer
- Unity-Developer
Наблюдалась 2026-10-17, впервые 2026-10-17, источник — Himalayas (JSON API).